Jelmer Boskma JBoskma Creature Design, 3D Modeling Location: Leeuwarden, Netherlands Language(s):
Dutch, English Member Since: January 2003 Last Updated: 19 July 2008 Portfolio Views: 63544 Chosen as Favorite: 195
Groups:
Digital Apprentice Workshop Mountain Troll Maya, mental ray, XSI, ZBrush May 2008
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Character designed and modeled for Digital Apprentice Workshop, which is launching the 4th of july. Here's one of the characters I did for the project. Basemesh was done in softimage XSI, all details in Zbrush.
Don't forget to check out the first Displacement / Deformation test. The walk cycle shown in that test is a work in progress. The render was merely done to see how the muscle rig would work with the displacement detail!
Thanks to Denis Georgiev for the excellent character setup, and David Weinstein for all the animation he has been doing, more to come!